Mass Magus3


Level KXP Wizard
123 456 789
TH
10abc def ghi+1
27.750ab cde fgh+1
315.510a bcd efg+1
43120a bcd efg+2
562310 bcd efg+3
6124420 abc def+3
7248530 abc def+3
8496641 0ab cde+4
9974752 0ab cde+5
101899863 0ab cde+5
112824974 0ab cde+5
123749A85 10a bcd+6
134674B96 20a bcd+7
145599CA7 30a bcd+7
156524DB8 40a bcd+7
167624EC9 50a bcd+8
178549FDA 610 abc+9
189649GEB 720 abc+9
1910749HFC 830 abc+9
2011849IGD 940 abc+10
2112949JHE A50 abc+11
2214049KIF B60 abc+11
2315149LJG C71 0ab+11
2416249MKH D82 0ab+12
2517349NLI E93 0ab+13
2618449OMJ FA4 0ab+13
2719899PNK GB5 0ab+13
2821349QOL HC6 0ab+14
2922799RPM ID7 0ab+15
3024249SQN JE8 10a+15
3125699TRO KF9 20a+15
3227149USP LGA 30a+16
3328599VTQ MHB 40a+17
3430049WUR NIC 50a+17
3531499XVS OJD 60a+17
3633649YWT PKE 70a+18
Requisites:Int 40
Alignment:any
HD/level:1d4
Weapon Prof.:2+level/6
To Hit Table:CTD0
Save Table:0+level
Reference:RDM
Groups:Wizard
Complexity:CF=5
Gets Barbarian Int bonus
Gets Int bonus to spells (exceptional bonuses apply). Can convert all the SLs in the standard chart into one pool, and redistribute SLs as you like.
Level N (every level): Specify a spell (by name). If you cast that spell and it does area effect, it affects +1 group. You can pick the same spell more than once (so it affects multiple extra groups). You may change your spells at reset.
Level N (every level): Choose a spell by name. That spell is 1 SL lower for you. You can pick the same spell more than once (so it affects the same spell). You can change your spells at reset.
Level N/2 (every other level): +1 minor Wizard School.
Level 1: May use 1 instance of material componenting per spell as a 0 action.
Level 9: If you cast that spell and it does area effect and affect multiple groups, you may instead target one group multiple times.
New Spells:
Astral Grouping (SL=1): Combine 2 groups of enemies into one group (no save). Reverse of this spell splits one group into 2 groups.
Astral Deamoring (SL=2): -CL to AC (one group, spell save).
Effect Grouping (SL=3): Move all effects off of one enemy onto another (no save, ER to resist).
Zalgo’s Ebon Members (SL=4): CL tentacles appear in area of effect and attack one group for 1d4 each plus paralysis (ppd save).
Mini Fury (SL=5): Do LVL Q∞M actions only for magic or psi, at the end of the effect, you are Crapped and Set
Erase Symbol (SL=6): Erase one symbol in the dungeon.
Room Grouping (SL=7): Combine 2 rooms of enemies into one room (no save). Reverse of this spell splits one room of enemies to a separate room.
Arena Level (SL=8): The current dungeon level becomes one huge room.
Mental Fury (SL=9): Cast 1 instance of each spell you have all at the same time. You are spent afterward.